void onMessageReceived(std::string message, int sender)
void setup(WorldModel world)
Commands The Commans lorem Ipsum
void onPlayerExecute(WorldModel world)
WorldModel The WorldModel lorem Ipsum
PlayOn The PlayOn lorem Ipsum
void onCoachExecute(WorldModel world)
void onGoalieExecute(WorldModel world)
PlayOn(Commands *commands, Actions *actions)
PlayMode The PlayMode lorem Ipsum
Actions The Actions lorem Ipsum