Phoenix2D-Library  0.10
PlayMode.h
Go to the documentation of this file.
1  /*
2  * Phoenix2D (RoboCup Soccer Simulation 2D League)
3  * Copyright (c) 2013 Ivan Gonzalez
4  *
5  * This file is part of Phoenix2D.
6  *
7  * Phoenix2D is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * Phoenix2D is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with Phoenix2D. If not, see <http://www.gnu.org/licenses/>.
19  */
20 
21 #ifndef PLAYMODE_H_
22 #define PLAYMODE_H_
23 
24 #include "WorldModel.h"
25 
29 namespace Phoenix
30 {
31 
32 class Commands;
33 
59 class PlayMode {
60 protected:
62 public:
64  virtual ~PlayMode();
65  void onStart();
66  virtual void setup(WorldModel world) = 0;
67  void onPreExecute();
68  virtual void onPlayerExecute(WorldModel world) = 0;
69  virtual void onGoalieExecute(WorldModel world) = 0;
70  virtual void onCoachExecute(WorldModel world) = 0;
71  virtual void onMessageReceived(std::string message, int sender) = 0;
72  void onPostExecute();
73  void onEnd();
74 };
76 } // End namespace Phoenix
79 #endif /* PLAYMODE_H_ */
Commands * commands
Definition: PlayMode.h:61
PlayMode(Commands *commands)
Definition: PlayMode.cpp:26
virtual void onGoalieExecute(WorldModel world)=0
virtual void onCoachExecute(WorldModel world)=0
Commands The Commans lorem Ipsum
Definition: Commands.h:42
WorldModel The WorldModel lorem Ipsum
Definition: WorldModel.h:38
virtual ~PlayMode()
Definition: PlayMode.cpp:30
virtual void setup(WorldModel world)=0
void onPostExecute()
Definition: PlayMode.cpp:42
virtual void onPlayerExecute(WorldModel world)=0
PlayMode The PlayMode lorem Ipsum
Definition: PlayMode.h:59
void onPreExecute()
Definition: PlayMode.cpp:38
virtual void onMessageReceived(std::string message, int sender)=0