Phoenix2D-Library  0.10
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12]
\NPhoenix
 oCActions Actions
The Actions lorem Ipsum
 oCBall Ball
The Ball lorem Ipsum
 oCBeforeKickOff BeforeKickOff
The BeforeKickOff behavior lorem Ipsum
 oCCommand Command
The Command lorem Ipsum
 oCCommands Commands
The Commans lorem Ipsum
 oCConfig
 oCSocket
 oCConnect
 oCController Controller
The Controller is the Main Manager of the Phoenix2D Player. It is composed of references to the Main Objects in the Library. The Controller is in charge of instantiation of the rest of the inner objects using the user's parameters
 oCCornerKickL CornerKickL
The CornerKickL lorem Ipsum
 oCCornerKickR CornerKickR
The CornerKickR lorem Ipsum
 oC_coordinate _coordinate
The Coordinate is just a holder for coordinates
 oCFlag Flag
The Flag lorem Ipsum
 oCFreeKickL FreeKickL
The FreeKickL lorem Ipsum
 oCFreeKickR FreeKickR
The FreeKickR lorem Ipsum
 oCGame Game
The Game lorem Ipsum
 oCGoalKickL GoalKickL
The GoalKickL lorem Ipsum
 oCGoalKickR GoalKickR
The GoalKickR lorem Ipsum
 oCKickInL KickInL
The KickInL lorem Ipsum
 oCKickInR KickInR
The KickInR lorem Ipsum
 oCKickOffL KickOffL
The KickOffL lorem Ipsum
 oCKickOffR KickOffR
The KickOffR lorem Ipsum
 oCLine Line
The Line lorem Ipsum
 oCLogger Logger
The Logger lorem Ipsum
 oCNormal Normal
The Normal lorem Ipsum
 oCParser Parser
The Parser lorem Ipsum
 oCPlayer Player
The Player lorem Ipsum
 oCPlayMode PlayMode
The PlayMode lorem Ipsum
 oCPlayOn PlayOn
The PlayOn lorem Ipsum
 oCPosition Position
The Position lorem Ipsum
 oCReader Reader
The Reader lorem Ipsum
 oCSelf Self
The Self lorem Ipsum
 oCServer Server
The Server lorem Ipsum
 oCexecution_line
 oCTrainer Trainer
The Trainer lorem Ipsum
 oCVector2D Vector2D
The Vector2D lorem Ipsum
 oCWorld World
The World lorem Ipsum
 \CWorldModel WorldModel
The WorldModel lorem Ipsum