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Phoenix2D-Library
0.10
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#include <vector>#include <stack>#include <string>#include <fstream>#include <iostream>#include <cstdlib>#include "Trainer.h"#include "Commands.h"#include "Config.h"#include "Game.h"
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Classes | |
| struct | Phoenix::execution_line |
Namespaces | |
| Phoenix | |
Enumerations | |
| enum | Phoenix::COMMANDS { Phoenix::START, Phoenix::DO, Phoenix::CHANGE_TO, Phoenix::RECOVER, Phoenix::END_DO, Phoenix::SAY, Phoenix::END } |
Functions | |
| bool | Phoenix::loadCode () |
| bool | Phoenix::generateCode () |
Variables | |
| std::vector< std::string > | Phoenix::code |
| std::vector< execution_line > | Phoenix::program |
| int | Phoenix::current_line = 0 |
| std::stack< int > | Phoenix::accums |
1.8.6