Phoenix2D-Library  0.10
Classes | Namespaces | Enumerations | Functions | Variables
Trainer.cpp File Reference
#include <vector>
#include <stack>
#include <string>
#include <fstream>
#include <iostream>
#include <cstdlib>
#include "Trainer.h"
#include "Commands.h"
#include "Config.h"
#include "Game.h"
Include dependency graph for Trainer.cpp:

Go to the source code of this file.

Classes

struct  Phoenix::execution_line
 

Namespaces

 Phoenix
 

Enumerations

enum  Phoenix::COMMANDS {
  Phoenix::START, Phoenix::DO, Phoenix::CHANGE_TO, Phoenix::RECOVER,
  Phoenix::END_DO, Phoenix::SAY, Phoenix::END
}
 

Functions

bool Phoenix::loadCode ()
 
bool Phoenix::generateCode ()
 

Variables

std::vector< std::string > Phoenix::code
 
std::vector< execution_line > Phoenix::program
 
int Phoenix::current_line = 0
 
std::stack< int > Phoenix::accums