Phoenix2D-Library
0.10
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This is the complete list of members for Phoenix::Ball, including all inherited members.
Ball() | Phoenix::Ball | |
Ball(int simulation_time) | Phoenix::Ball | |
Ball(std::string position, int simulation_time) | Phoenix::Ball | |
Ball(std::string position, int simulation_time, Position player_position, Vector2D player_velocity) | Phoenix::Ball | |
bound | Phoenix::Ball | private |
boundTo(Ball *ball) | Phoenix::Ball | |
dirChange | Phoenix::Ball | private |
direction | Phoenix::Ball | private |
distance | Phoenix::Ball | private |
distChange | Phoenix::Ball | private |
getBound() | Phoenix::Ball | |
getPosition() | Phoenix::Ball | |
getVelocity() | Phoenix::Ball | |
in_sight_range | Phoenix::Ball | private |
isInSightRange() | Phoenix::Ball | |
simulation_time | Phoenix::Ball | private |
vx | Phoenix::Ball | private |
vy | Phoenix::Ball | private |
x | Phoenix::Ball | private |
y | Phoenix::Ball | private |
~Ball() | Phoenix::Ball |