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Phoenix2D-Library
0.10
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This is the complete list of members for Phoenix::Ball, including all inherited members.
| Ball() | Phoenix::Ball | |
| Ball(int simulation_time) | Phoenix::Ball | |
| Ball(std::string position, int simulation_time) | Phoenix::Ball | |
| Ball(std::string position, int simulation_time, Position player_position, Vector2D player_velocity) | Phoenix::Ball | |
| bound | Phoenix::Ball | private |
| boundTo(Ball *ball) | Phoenix::Ball | |
| dirChange | Phoenix::Ball | private |
| direction | Phoenix::Ball | private |
| distance | Phoenix::Ball | private |
| distChange | Phoenix::Ball | private |
| getBound() | Phoenix::Ball | |
| getPosition() | Phoenix::Ball | |
| getVelocity() | Phoenix::Ball | |
| in_sight_range | Phoenix::Ball | private |
| isInSightRange() | Phoenix::Ball | |
| simulation_time | Phoenix::Ball | private |
| vx | Phoenix::Ball | private |
| vy | Phoenix::Ball | private |
| x | Phoenix::Ball | private |
| y | Phoenix::Ball | private |
| ~Ball() | Phoenix::Ball |
1.8.6